Archetypes

Archetypes are those fortunate enough to be born with a keener and deeper understanding of the elemental fabric, using it to their advantage and naturally becoming faster, stronger and more intelligent than those otherwise.

Archetype, what the hell?


Archetypes are the common terminology for one gifted from birth, noticed not only by their significant life achievements but also the very visible and dark tattoo inscribed atop their right hands; it takes on a black coloring and is slightly pressed in along it's lines compared to the rest of the hand.

These creatures are rare in comparison to normal folk, though not so much they are unheard of. It's not uncommon for an archetype to become a king or political leader, or even the leader of a massive bandit army as they are naturally inclined to be great at mostly everything they set out to do. Archetypes rarely travel together due to the habit of not getting along, especially when two are going after the same goals and get in the way of one another.

How does it effect gameplay?
Archetypes recieve additional progression known as "Arch Points" every four levels in which they can spend them to purchase specialized Archetype feats. This works very closely to the system of obtaining feats except for the fact that one cannot know what they are obtaining with their points until their character spends the time doing whatever it is required. Archetype feats work in a way of a tree-unlocking style, where grabbing the first feat will unlock two more you can chose from and etc.

There are three starting Archetype Feats are as follows: (It is recommended that players do not share what their feats unlocked with one another, and to allow each player to research and proceed in their own ways. More feats become unlocked once your first is chosen.)
 * 1) Hand Tinkering - "Better mine than lost."
 * 2) Vision Attunement - "My eyes no longer strain."
 * 3) Becoming True - "I know exactly what I am."

Archetypes also do not gain experience in the conventional sense of the word, instead they rely on gaining their power through personal conquest. There are many other ways however that archetypes effect gameplay though feats and other such things that cannot be mentioned and must be learned.

For more information, please visit "Affinity System ".